Author:: Metamuse jason yuan Link:: https://open.spotify.com/episode/1hOuTNu0K4SeDoR3aqOCkC?si=jaSgOoa8T_CsdZGRDc5ReQ Tags:#media/podcast
- Summary::
- Tools are nothing taken out of context of the community they are meant to serve. Revolutionary tools need to change culture. permanent ^dQipcX_G0
- [[interval:1.0]] [[factor:2.15]] 2021-02-25
- tools tools for thought community culture tech people software and people
- People worship these historical icons like Doug Engelbart and Alan Kay and L.F.G. Licklider and Von neumann.
- This is good because people are paying attention to the past but can become unhealthy when it develops into a sort of fetish.
- Need to be able to honestly evaluate them and champion own ideas. Clearly something didnt work
- Tools are nothing taken out of context of the community they are meant to serve. Revolutionary tools need to change culture. permanent ^dQipcX_G0
- notes::
- more playful tools tools for fidgeting newsletter
- doesnt matter how much utility just make it fun and make me feel it
- jason yuan is very much about feeling and intuition > data-driven, looks for that feeling in software and computers that makes sense to him from his perspective
- feeling matters even when you cant point out what’s wrong with it
- its okay for creators to have opinions, don’t just make this super general app
- a lot of value from things that are fun that don’t have any “use” on the surface, ex: emojis
- mode of speculation and building something that is for inspiring future work to build it into reality
- north star, visionary thinking is different mode from GTD practical thinking
- need balance between these two to champion a revolutionary and radical POV but bring it to reality in a way that people understand
- need to constantly build bridges to the end community so that you are not operating in a vaccum
- north star, visionary thinking is different mode from GTD practical thinking
- painting different picture for our interactions with software is all about changing culture
- os is at the core of software and people because it controls our interactions with it. When something feels off, try to think about what is off and design towards the thing that you actually want
- more playful tools tools for fidgeting newsletter